neodotfiles/user/.config/suckless/dwm/config.def.h
Clay Gomera a9487534f1 Updated
2022-08-18 08:04:44 -04:00

333 lines
19 KiB
C

/* ____ __ */
/* / __ \_________ _/ /_____ */
/* / / / / ___/ __ `/ //_/ _ \ */
/* / /_/ / / / /_/ / ,< / __/ Clay Gomera (Drake) */
/* /_____/_/ \__,_/_/|_|\___/ My custom dwm build */
// APPEARANCE
static const unsigned int borderpx = 2; /* border pixel of windows */
static const unsigned int snap = 32; /* snap pixel */
static const unsigned int gappx = 6; /* pixel gap between clients */
static const int showbar = 1; /* 0 means no bar */
static const int topbar = 1; /* 0 means bottom bar */
static const int horizpadbar = 6; /* horizontal padding for statusbar */
static const int vertpadbar = 7; /* vertical padding for statusbar */
static const char *fonts[] = {"CaskaydiaCove Nerd Font:size=8:antialias=true:autohint=true"};
static const char col_1[] = "#1d2021"; /* background color of bar */
static const char col_2[] = "#928374"; /* border color unfocused windows */
static const char col_3[] = "#fbf1c7";
static const char col_4[] = "#cc241d"; /* border color focused windows and tags */
/* bar opacity
* 0xff is no transparency.
* 0xee adds wee bit of transparency.
* 0xdd adds adds a bit more transparency.
* Play with the value to get desired transparency.
*/
static const unsigned int baralpha = 0xff;
static const unsigned int borderalpha = OPAQUE;
static const char *colors[][3] = {
/* fg bg border */
[SchemeNorm] = { col_3, col_1, col_2 },
[SchemeSel] = { col_3, col_4, col_4 },
};
static const unsigned int alphas[][3] = {
/* fg bg border */
[SchemeNorm] = { OPAQUE, baralpha, borderalpha },
[SchemeSel] = { OPAQUE, baralpha, borderalpha },
};
// SCRATCHPADS
typedef struct {
const char *name;
const void *cmd;
} Sp;
const char *spcmd1[] = {"alacritty", "-t", "sptrm", "--class", "sptrm,sptrm", NULL };
const char *spcmd2[] = {"alacritty", "-t", "spmsc", "--class", "spmsc,spmsc", "-e", "cmus", NULL };
const char *spcmd3[] = {"alacritty", "-t", "sptop", "--class", "sptop,sptop", "-e", "btop", NULL };
const char *spcmd4[] = {"alacritty", "-t", "spfli", "--class", "spfli,spfli", "-e", "flix-cli", NULL };
const char *spcmd5[] = {"alacritty", "-t", "spani", "--class", "spani,spani", "-e", "ani-cli", NULL };
const char *spcmd6[] = {"alacritty", "-t", "spytf", "--class", "spytf,spytf", "-e", "ytfzf", "-flst", NULL };
const char *spcmd7[] = {"alacritty", "-t", "spamx", "--class", "spamx,spamx", "-e", "alsamixer", NULL };
const char *spcmd8[] = {"alacritty", "-t", "sppmx", "--class", "sppmx,sppmx", "-e", "pulsemixer", NULL };
static Sp scratchpads[] = {
/* name cmd */
{"sptrm", spcmd1},
{"spmsc", spcmd2},
{"sptop", spcmd3},
{"spfli", spcmd4},
{"spani", spcmd5},
{"spytf", spcmd6},
{"spamx", spcmd7},
{"sppmx", spcmd8},
};
// TAG NAMES
static const char *tags[] = { "dev", "exp", "web", "vdp", "adp", "ext", "gfx", "doc", "gms" };
// RULES
static const Rule rules[] = {
/* xprop(1):
* WM_CLASS(STRING) = instance, class
* WM_NAME(STRING) = title
*/
// class instance title tags mask isfloating monitor
{ "Emacs", NULL, NULL, 1, 0, -1 },
{ "Godot", NULL, NULL, 1, 0, -1 },
{ "Virt-manager", NULL, NULL, 1, 0, -1 },
{ "Galculator", NULL, NULL, 0, 1, -1 },
{ "exp", NULL, NULL, 1 << 1, 0, -1 },
{ "librewolf", NULL, NULL, 1 << 2, 0, -1 },
{ "kdenlive", NULL, NULL, 1 << 3, 0, -1 },
{ "Blender", NULL, NULL, 1 << 3, 0, -1 },
{ "Natron", NULL, NULL, 1 << 3, 0, -1 },
{ "SimpleScreenRecorder", NULL, NULL, 1 << 3, 0, -1 },
{ "Ghb", NULL, NULL, 1 << 3, 0, -1 },
{ "obs", NULL, NULL, 1 << 3, 0, -1 },
{ "Audacity", NULL, NULL, 1 << 4, 0, -1 },
{ "Ardour", NULL, NULL, 1 << 4, 0, -1 },
{ "Carla2", NULL, NULL, 1 << 4, 0, -1 },
{ "Carla2-Control", NULL, NULL, 1 << 4, 0, -1 },
{ "QjackCtl", NULL, NULL, 1 << 5, 1, -1 },
{ "lsp-plugins", NULL, NULL, 1 << 5, 1, -1 },
{ "qpwgraph", NULL, NULL, 1 << 5, 0, -1 },
{ "Gimp-2.10", NULL, NULL, 1 << 6, 0, -1 },
{ "krita", NULL, NULL, 1 << 6, 0, -1 },
{ "Inkscape", NULL, NULL, 1 << 6, 0, -1 },
{ "Xournalpp", NULL, NULL, 1 << 6, 0, -1 },
{ "DesktopEditors", NULL, NULL, 1 << 7, 0, -1 },
{ "retroarch", NULL, NULL, 1 << 8, 0, -1 },
{ NULL, "sptrm", NULL, SPTAG(0), 1, -1 },
{ NULL, "spmsc", NULL, SPTAG(1), 1, -1 },
{ NULL, "sptop", NULL, SPTAG(2), 1, -1 },
{ NULL, "spfli", NULL, SPTAG(3), 1, -1 },
{ NULL, "spani", NULL, SPTAG(4), 1, -1 },
{ NULL, "spytf", NULL, SPTAG(5), 1, -1 },
{ NULL, "spamx", NULL, SPTAG(6), 1, -1 },
{ NULL, "sppmx", NULL, SPTAG(7), 1, -1 },
};
// LAYOUTS
static const float mfact = 0.50; /* factor of master area size [0.05..0.95] */
static const int nmaster = 1; /* number of clients in master area */
static const int resizehints = 0; /* 1 means respect size hints in tiled resizals */
static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen window */
#include "grid.c"
#include "tcl.c"
#include "fbc.c"
#include "tlwide.c"
static const Layout layouts[] = {
// symbol arrange function
{ "[]=", tile }, /* first entry is default */
{ "><>", NULL }, /* no layout function means floating behavior */
{ "[M]", monocle },
{ "HHH", grid },
{ "|||", tcl },
{ "[@]", spiral },
{ "[\\]", dwindle },
{ "[][]=", tilewide },
{ NULL, NULL },
};
// VARIABLES
/* key definitions */
#define MODKEY Mod4Mask
#define TAGKEYS(KEY,TAG) \
{1, {{MODKEY, KEY}}, view, {.ui = 1 << TAG} }, \
{1, {{MODKEY|ControlMask, KEY}}, toggleview, {.ui = 1 << TAG} }, \
{1, {{MODKEY|ShiftMask, KEY}}, tag, {.ui = 1 << TAG} }, \
{1, {{MODKEY|ControlMask|ShiftMask, KEY}}, toggletag, {.ui = 1 << TAG} },
/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
/* dmenu */
static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
static const char *dmenucmd[] = { "dmenu_run", "-i", "-b", "-l", "10", "-p", "Run: ", NULL };
/* terminal */
static const char *termcmd[] = { "alacritty", NULL };
// KEY BIDINGS
static Keychord keychords[] = {
/* modifier chain key key function argument */
// Terminal
{1, {{MODKEY, XK_Return}}, spawn, {.v = termcmd } },
// Top bar toggle
{1, {{MODKEY|ControlMask, XK_b}}, togglebar, {0} },
// Windows, tags and layouts manipulation
// Tag Bindings
TAGKEYS( XK_1, 0)
TAGKEYS( XK_2, 1)
TAGKEYS( XK_3, 2)
TAGKEYS( XK_4, 3)
TAGKEYS( XK_5, 4)
TAGKEYS( XK_6, 5)
TAGKEYS( XK_7, 6)
TAGKEYS( XK_8, 7)
TAGKEYS( XK_9, 8)
// Close Window
{1, {{MODKEY, XK_q}}, killclient, {0} },
// Cycle between tags
{1, {{MODKEY|ControlMask, XK_Tab}}, view, {0} },
// Window moving
{1, {{MODKEY|ShiftMask, XK_j}}, rotatestack, {.i = +1 } },
{1, {{MODKEY|ShiftMask, XK_k}}, rotatestack, {.i = -1 } },
// Window focusing
{1, {{MODKEY, XK_j}}, focusstack, {.i = +1 } },
{1, {{MODKEY, XK_k}}, focusstack, {.i = -1 } },
// Increase and decrease master windows count
{1, {{MODKEY, XK_equal}}, incnmaster, {.i = +1 } },
{1, {{MODKEY, XK_minus}}, incnmaster, {.i = -1 } },
// Increase and decrease master window size
{1, {{MODKEY, XK_h}}, setmfact, {.f = -0.05} },
{1, {{MODKEY, XK_l}}, setmfact, {.f = +0.05} },
// Move window to master
{1, {{MODKEY|ControlMask, XK_Return}}, zoom, {0} },
// Cycle between layouts fowards and backwards
{1, {{ MODKEY, XK_Tab}}, cyclelayout, {.i = -1 } },
{1, {{ MODKEY|ShiftMask, XK_Tab}}, cyclelayout, {.i = +1 } },
// Switch to tiling layout
{1, {{MODKEY, XK_t}}, setlayout, {.v = &layouts[0]} },
// Switch to floating layout
{1, {{MODKEY, XK_f}}, setlayout, {.v = &layouts[1]} },
// Switch to monocle layout
{1, {{MODKEY, XK_m}}, setlayout, {.v = &layouts[2]} },
// Switch to grid layout
{1, {{MODKEY, XK_g}}, setlayout, {.v = &layouts[3]} },
// Switch to three column layout
{1, {{MODKEY, XK_c}}, setlayout, {.v = &layouts[4]} },
// Switch to fibonacci spiral layout
{1, {{MODKEY, XK_s}}, setlayout, {.v = &layouts[5]} },
// Switch to fibonacci dwindle layout
{1, {{MODKEY, XK_d}}, setlayout, {.v = &layouts[6]} },
// Switch to tilewide layout
{1, {{MODKEY|ControlMask, XK_t}}, setlayout, {.v = &layouts[7]} },
// Toggle floating mode
{1, {{MODKEY|ControlMask, XK_f}}, togglefloating, {0} },
// Toggle fullscreen mode
{1, {{MODKEY, XK_space}}, togglefullscr, {0} },
// View all windows of all tags in the current tag
{1, {{MODKEY, XK_0}}, view, {.ui = ~0 } },
// Show focused window on all tags
{1, {{MODKEY|ShiftMask, XK_0}}, tag, {.ui = ~0 } },
// Focusing between monitors */
{1, {{MODKEY, XK_comma}}, focusmon, {.i = -1 } },
{1, {{MODKEY, XK_period}}, focusmon, {.i = +1 } },
// Move focused window between monitors
{1, {{MODKEY|ShiftMask, XK_comma}}, tagmon, {.i = -1 } },
{1, {{MODKEY|ShiftMask, XK_period}}, tagmon, {.i = +1 } },
// Volume control
// Toggle mute
{1, {{MODKEY, XK_F1}}, spawn, SHCMD("pamixer -t") },
// Decrease volume by 5%
{1, {{MODKEY, XK_F2}}, spawn, SHCMD("pamixer -d 5") },
// Increase volume by 5%
{1, {{MODKEY, XK_F3}}, spawn, SHCMD("pamixer -i 5") },
// Toggle microphone mute
{1, {{MODKEY, XK_F4}}, spawn, SHCMD("pamixer --default-source -t") },
// Brightness control
// Decrease brightness by 5%
{1, {{MODKEY, XK_F5}}, spawn, SHCMD("xbacklight -dec 10") },
// Increase brightness by 5%
{1, {{MODKEY, XK_F6}}, spawn, SHCMD("xbacklight -inc 10") },
// Monitor settings
{1, {{MODKEY, XK_F7}}, spawn, SHCMD("arandr") },
// KEYBOARD LAYOUTS changed with emacs-style keychords SUPER + k (keyboard) followed by "key"
// Switch to the spanish keyboard layout
{2, {{MODKEY, XK_x}, {0, XK_e}}, spawn, SHCMD("setxkbmap -layout es") },
// Switch to the english keyboard layout
{2, {{MODKEY, XK_x}, {0, XK_u}}, spawn, SHCMD("setxkbmap -layout us") },
// EMACS PROGRAMS launched with emacs-style heychords SUPER + e (app) followed by "key"
{2, {{MODKEY, XK_e}, {0, XK_e}}, spawn, SHCMD("emacsclient -c -a 'emacs'") },
{2, {{MODKEY, XK_e}, {0, XK_b}}, spawn, SHCMD("emacsclient -c -a 'emacs' --eval '(ibuffer)'") },
{2, {{MODKEY, XK_e}, {0, XK_d}}, spawn, SHCMD("emacsclient -c -a 'emacs' --eval '(dired nil)'") },
{2, {{MODKEY, XK_e}, {0, XK_v}}, spawn, SHCMD("emacsclient -c -a 'emacs' --eval '(+vterm/here nil)'") },
{2, {{MODKEY, XK_e}, {0, XK_s}}, spawn, SHCMD("emacsclient -c -a 'emacs' --eval '(eshell)'") },
{2, {{MODKEY, XK_e}, {0, XK_w}}, spawn, SHCMD("emacsclient -c -a 'emacs' --eval '(doom/window-maximize-buffer(eww \"gnu.org\"))'") },
// WEB browser and web apps launched with emacs-style heychords SUPER + b (app) followed by "key"
{2, {{MODKEY, XK_w}, {0, XK_w}}, spawn, SHCMD("librewolf") },
{3, {{MODKEY, XK_w}, {0, XK_c}, {0, XK_e}}, spawn, SHCMD("librewolf --new-tab https://app.element.io") },
{3, {{MODKEY, XK_w}, {0, XK_c}, {0, XK_d}}, spawn, SHCMD("librewolf --new-tab https://discord.com/channels/@me") },
{3, {{MODKEY, XK_w}, {0, XK_c}, {0, XK_w}}, spawn, SHCMD("librewolf --new-tab https://web.whatsapp.com") },
{3, {{MODKEY, XK_w}, {0, XK_c}, {0, XK_t}}, spawn, SHCMD("librewolf --new-tab https://web.telegram.org") },
{3, {{MODKEY, XK_w}, {0, XK_a}, {0, XK_y}}, spawn, SHCMD("librewolf --new-tab https://youtube.com") },
{3, {{MODKEY, XK_w}, {0, XK_a}, {0, XK_o}}, spawn, SHCMD("librewolf --new-tab https://odysee.com") },
{3, {{MODKEY, XK_w}, {0, XK_a}, {0, XK_b}}, spawn, SHCMD("librewolf --new-tab https://vault.bitwarden.com") },
{3, {{MODKEY, XK_w}, {0, XK_a}, {0, XK_m}}, spawn, SHCMD("librewolf --new-tab https://music.youtube.com") },
{3, {{MODKEY, XK_w}, {0, XK_i}, {0, XK_a}}, spawn, SHCMD("librewolf --new-tab https://lms.intec.edu.do") },
{3, {{MODKEY, XK_w}, {0, XK_i}, {0, XK_c}}, spawn, SHCMD("librewolf --new-tab https://outlook.office.com") },
{3, {{MODKEY, XK_w}, {0, XK_i}, {0, XK_p}}, spawn, SHCMD("librewolf --new-tab https://procesos.intec.edu.do") },
{3, {{MODKEY, XK_w}, {0, XK_m}, {0, XK_g}}, spawn, SHCMD("librewolf --new-tab https://mail.google.com") },
{3, {{MODKEY, XK_w}, {0, XK_m}, {0, XK_t}}, spawn, SHCMD("librewolf --new-tab https://mail.tutanota.com") },
{3, {{MODKEY, XK_w}, {0, XK_m}, {0, XK_o}}, spawn, SHCMD("librewolf --new-tab https://outlook.live.com/mail") },
// PROGRAMS launched with emacs-style keychords SUPER + a (app) followed by "key"
// File manager
{2, {{MODKEY, XK_a}, {0, XK_f}}, spawn, SHCMD("alacritty -t exp --class exp,exp -e $HOME/.config/vifm/scripts/vifmrun") },
// Game app
{2, {{MODKEY, XK_a}, {0, XK_g}}, spawn, SHCMD("retroarch") },
// Virtual machine manager
{2, {{MODKEY, XK_a}, {0, XK_v}}, spawn, SHCMD("virt-manager") },
// DMENU PROMPTS launched with emacs-style keychords SUPER + p (prompt) followed by "key"
// dmenu
{2, {{MODKEY, XK_p}, {0, XK_r}}, spawn, {.v = dmenucmd } },
// dmenu_power
{2, {{MODKEY, XK_p}, {0, XK_q}}, spawn, SHCMD("$HOME/.config/suckless/dmenu/scripts/dmenu_power") },
// dmenu_wifi
{2, {{MODKEY, XK_p}, {0, XK_i}}, spawn, SHCMD("$HOME/.config/suckless/dmenu/scripts/dmenu_wifi") },
// dmenu_wall
{2, {{MODKEY, XK_p}, {0, XK_w}}, spawn, SHCMD("$HOME/.config/suckless/dmenu/scripts/dmenu_wall") },
// dmenu_edit
{2, {{MODKEY, XK_p}, {0, XK_e}}, spawn, SHCMD("$HOME/.config/suckless/dmenu/scripts/dmenu_edit") },
// dmenu_scrot
{2, {{MODKEY, XK_p}, {0, XK_s}}, spawn, SHCMD("$HOME/.config/suckless/dmenu/scripts/dmenu_scrot") },
// dmenu_drun
{2, {{MODKEY, XK_p}, {0, XK_d}}, spawn, SHCMD("$HOME/.config/suckless/dmenu/scripts/dmenu_drun") },
// dmenu_blue
{2, {{MODKEY, XK_p}, {0, XK_b}}, spawn, SHCMD("$HOME/.config/suckless/dmenu/scripts/dmenu_blue") },
// dmenu_emoji
{2, {{MODKEY, XK_p}, {0, XK_z}}, spawn, SHCMD("$HOME/.config/suckless/dmenu/scripts/dmenu_emoji") },
// dmenu_pipe
{2, {{MODKEY, XK_p}, {0, XK_p}}, spawn, SHCMD("$HOME/.config/suckless/dmenu/scripts/dmenu_pipe") },
// Scratchpads
{2, {{MODKEY, XK_grave}, {0, XK_Return}}, togglescratch, {.ui = 0 } },
{2, {{MODKEY, XK_grave}, {0, XK_c}}, togglescratch, {.ui = 1 } },
{2, {{MODKEY, XK_grave}, {0, XK_b}}, togglescratch, {.ui = 2 } },
{2, {{MODKEY, XK_grave}, {0, XK_f}}, togglescratch, {.ui = 3 } },
{2, {{MODKEY, XK_grave}, {0, XK_a}}, togglescratch, {.ui = 4 } },
{2, {{MODKEY, XK_grave}, {0, XK_y}}, togglescratch, {.ui = 5 } },
{2, {{MODKEY, XK_grave}, {0, XK_m}}, togglescratch, {.ui = 6 } },
{2, {{MODKEY, XK_grave}, {0, XK_p}}, togglescratch, {.ui = 7 } },
// DWM BOOTSTRAP
{1, {{MODKEY|ControlMask, XK_r}}, quit, {1} },
{1, {{MODKEY|ShiftMask, XK_q}}, quit, {0} },
};
/* button definitions */
/* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
static Button buttons[] = {
/* click event mask button function argument */
{ ClkLtSymbol, 0, Button1, setlayout, {0} },
{ ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} },
{ ClkWinTitle, 0, Button2, zoom, {0} },
{ ClkStatusText, 0, Button2, spawn, {.v = termcmd } },
{ ClkClientWin, MODKEY, Button1, movemouse, {0} },
{ ClkClientWin, MODKEY, Button2, togglefloating, {0} },
{ ClkClientWin, MODKEY, Button3, resizemouse, {0} },
{ ClkTagBar, 0, Button1, view, {0} },
{ ClkTagBar, 0, Button3, toggleview, {0} },
{ ClkTagBar, MODKEY, Button1, tag, {0} },
{ ClkTagBar, MODKEY, Button3, toggletag, {0} },
};