/* ____ __ */ /* / __ \_________ _/ /_____ */ /* / / / / ___/ __ `/ //_/ _ \ */ /* / /_/ / / / /_/ / ,< / __/ Clay Gomera (Drake) */ /* /_____/_/ \__,_/_/|_|\___/ My custom dwm build */ // APPEARANCE static const unsigned int borderpx = 2; /* border pixel of windows */ static const unsigned int snap = 32; /* snap pixel */ static const unsigned int gappx = 6; /* pixel gap between clients */ static const int showbar = 1; /* 0 means no bar */ static const int topbar = 1; /* 0 means bottom bar */ static const int horizpadbar = 6; /* horizontal padding for statusbar */ static const int vertpadbar = 7; /* vertical padding for statusbar */ static const char *fonts[] = {"CaskaydiaCove Nerd Font:size=8:antialias=true:autohint=true"}; static const char col_1[] = "#1d2021"; /* background color of bar */ static const char col_2[] = "#928374"; /* border color unfocused windows */ static const char col_3[] = "#fbf1c7"; static const char col_4[] = "#cc241d"; /* border color focused windows and tags */ /* bar opacity * 0xff is no transparency. * 0xee adds wee bit of transparency. * 0xdd adds adds a bit more transparency. * Play with the value to get desired transparency. */ static const unsigned int baralpha = 0xff; static const unsigned int borderalpha = OPAQUE; static const char *colors[][3] = { /* fg bg border */ [SchemeNorm] = { col_3, col_1, col_2 }, [SchemeSel] = { col_3, col_4, col_4 }, }; static const unsigned int alphas[][3] = { /* fg bg border */ [SchemeNorm] = { OPAQUE, baralpha, borderalpha }, [SchemeSel] = { OPAQUE, baralpha, borderalpha }, }; // SCRATCHPADS typedef struct { const char *name; const void *cmd; } Sp; const char *spcmd1[] = {"alacritty", "-t", "sptrm", "--class", "sptrm,sptrm", NULL }; const char *spcmd2[] = {"alacritty", "-t", "spmsc", "--class", "spmsc,spmsc", "-e", "cmus", NULL }; const char *spcmd3[] = {"alacritty", "-t", "sptop", "--class", "sptop,sptop", "-e", "btop", NULL }; const char *spcmd4[] = {"alacritty", "-t", "spfli", "--class", "spfli,spfli", "-e", "flix-cli", NULL }; const char *spcmd5[] = {"alacritty", "-t", "spani", "--class", "spani,spani", "-e", "ani-cli", NULL }; const char *spcmd6[] = {"alacritty", "-t", "spytf", "--class", "spytf,spytf", "-e", "ytfzf", "-flst", NULL }; const char *spcmd7[] = {"alacritty", "-t", "spamx", "--class", "spamx,spamx", "-e", "alsamixer", NULL }; const char *spcmd8[] = {"alacritty", "-t", "sppmx", "--class", "sppmx,sppmx", "-e", "pulsemixer", NULL }; static Sp scratchpads[] = { /* name cmd */ {"sptrm", spcmd1}, {"spmsc", spcmd2}, {"sptop", spcmd3}, {"spfli", spcmd4}, {"spani", spcmd5}, {"spytf", spcmd6}, {"spamx", spcmd7}, {"sppmx", spcmd8}, }; // TAG NAMES static const char *tags[] = { "dev", "exp", "web", "vdp", "adp", "ext", "gfx", "doc", "gms" }; // RULES static const Rule rules[] = { /* xprop(1): * WM_CLASS(STRING) = instance, class * WM_NAME(STRING) = title */ // class instance title tags mask isfloating monitor { "Emacs", NULL, NULL, 1, 0, -1 }, { "Godot", NULL, NULL, 1, 0, -1 }, { "Virt-manager", NULL, NULL, 1, 0, -1 }, { "Galculator", NULL, NULL, 0, 1, -1 }, { "exp", NULL, NULL, 1 << 1, 0, -1 }, { "librewolf", NULL, NULL, 1 << 2, 0, -1 }, { "kdenlive", NULL, NULL, 1 << 3, 0, -1 }, { "Blender", NULL, NULL, 1 << 3, 0, -1 }, { "Natron", NULL, NULL, 1 << 3, 0, -1 }, { "SimpleScreenRecorder", NULL, NULL, 1 << 3, 0, -1 }, { "Ghb", NULL, NULL, 1 << 3, 0, -1 }, { "obs", NULL, NULL, 1 << 3, 0, -1 }, { "Audacity", NULL, NULL, 1 << 4, 0, -1 }, { "Ardour", NULL, NULL, 1 << 4, 0, -1 }, { "Carla2", NULL, NULL, 1 << 4, 0, -1 }, { "Carla2-Control", NULL, NULL, 1 << 4, 0, -1 }, { "QjackCtl", NULL, NULL, 1 << 5, 1, -1 }, { "lsp-plugins", NULL, NULL, 1 << 5, 1, -1 }, { "qpwgraph", NULL, NULL, 1 << 5, 0, -1 }, { "Gimp-2.10", NULL, NULL, 1 << 6, 0, -1 }, { "krita", NULL, NULL, 1 << 6, 0, -1 }, { "Inkscape", NULL, NULL, 1 << 6, 0, -1 }, { "Xournalpp", NULL, NULL, 1 << 6, 0, -1 }, { "DesktopEditors", NULL, NULL, 1 << 7, 0, -1 }, { "retroarch", NULL, NULL, 1 << 8, 0, -1 }, { NULL, "sptrm", NULL, SPTAG(0), 1, -1 }, { NULL, "spmsc", NULL, SPTAG(1), 1, -1 }, { NULL, "sptop", NULL, SPTAG(2), 1, -1 }, { NULL, "spfli", NULL, SPTAG(3), 1, -1 }, { NULL, "spani", NULL, SPTAG(4), 1, -1 }, { NULL, "spytf", NULL, SPTAG(5), 1, -1 }, { NULL, "spamx", NULL, SPTAG(6), 1, -1 }, { NULL, "sppmx", NULL, SPTAG(7), 1, -1 }, }; // LAYOUTS static const float mfact = 0.50; /* factor of master area size [0.05..0.95] */ static const int nmaster = 1; /* number of clients in master area */ static const int resizehints = 0; /* 1 means respect size hints in tiled resizals */ static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen window */ #include "grid.c" #include "tcl.c" #include "fbc.c" #include "tlwide.c" static const Layout layouts[] = { // symbol arrange function { "[]=", tile }, /* first entry is default */ { "><>", NULL }, /* no layout function means floating behavior */ { "[M]", monocle }, { "HHH", grid }, { "|||", tcl }, { "[@]", spiral }, { "[\\]", dwindle }, { "[][]=", tilewide }, { NULL, NULL }, }; // VARIABLES /* key definitions */ #define MODKEY Mod4Mask #define TAGKEYS(KEY,TAG) \ {1, {{MODKEY, KEY}}, view, {.ui = 1 << TAG} }, \ {1, {{MODKEY|ControlMask, KEY}}, toggleview, {.ui = 1 << TAG} }, \ {1, {{MODKEY|ShiftMask, KEY}}, tag, {.ui = 1 << TAG} }, \ {1, {{MODKEY|ControlMask|ShiftMask, KEY}}, toggletag, {.ui = 1 << TAG} }, /* helper for spawning shell commands in the pre dwm-5.0 fashion */ #define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } } /* dmenu */ static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */ static const char *dmenucmd[] = { "dmenu_run", "-i", "-b", "-l", "10", "-p", "Run: ", NULL }; /* terminal */ static const char *termcmd[] = { "alacritty", NULL }; // KEY BIDINGS static Keychord keychords[] = { /* modifier chain key key function argument */ // Terminal {1, {{MODKEY, XK_Return}}, spawn, {.v = termcmd } }, // Top bar toggle {1, {{MODKEY|ControlMask, XK_b}}, togglebar, {0} }, // Windows, tags and layouts manipulation // Tag Bindings TAGKEYS( XK_1, 0) TAGKEYS( XK_2, 1) TAGKEYS( XK_3, 2) TAGKEYS( XK_4, 3) TAGKEYS( XK_5, 4) TAGKEYS( XK_6, 5) TAGKEYS( XK_7, 6) TAGKEYS( XK_8, 7) TAGKEYS( XK_9, 8) // Close Window {1, {{MODKEY, XK_q}}, killclient, {0} }, // Cycle between tags {1, {{MODKEY|ControlMask, XK_Tab}}, view, {0} }, // Window moving {1, {{MODKEY|ShiftMask, XK_j}}, rotatestack, {.i = +1 } }, {1, {{MODKEY|ShiftMask, XK_k}}, rotatestack, {.i = -1 } }, // Window focusing {1, {{MODKEY, XK_j}}, focusstack, {.i = +1 } }, {1, {{MODKEY, XK_k}}, focusstack, {.i = -1 } }, // Increase and decrease master windows count {1, {{MODKEY, XK_equal}}, incnmaster, {.i = +1 } }, {1, {{MODKEY, XK_minus}}, incnmaster, {.i = -1 } }, // Increase and decrease master window size {1, {{MODKEY, XK_h}}, setmfact, {.f = -0.05} }, {1, {{MODKEY, XK_l}}, setmfact, {.f = +0.05} }, // Move window to master {1, {{MODKEY|ControlMask, XK_Return}}, zoom, {0} }, // Cycle between layouts fowards and backwards {1, {{ MODKEY, XK_Tab}}, cyclelayout, {.i = -1 } }, {1, {{ MODKEY|ShiftMask, XK_Tab}}, cyclelayout, {.i = +1 } }, // Switch to tiling layout {1, {{MODKEY, XK_t}}, setlayout, {.v = &layouts[0]} }, // Switch to floating layout {1, {{MODKEY, XK_f}}, setlayout, {.v = &layouts[1]} }, // Switch to monocle layout {1, {{MODKEY, XK_m}}, setlayout, {.v = &layouts[2]} }, // Switch to grid layout {1, {{MODKEY, XK_g}}, setlayout, {.v = &layouts[3]} }, // Switch to three column layout {1, {{MODKEY, XK_c}}, setlayout, {.v = &layouts[4]} }, // Switch to fibonacci spiral layout {1, {{MODKEY, XK_s}}, setlayout, {.v = &layouts[5]} }, // Switch to fibonacci dwindle layout {1, {{MODKEY, XK_d}}, setlayout, {.v = &layouts[6]} }, // Switch to tilewide layout {1, {{MODKEY|ControlMask, XK_t}}, setlayout, {.v = &layouts[7]} }, // Toggle floating mode {1, {{MODKEY|ControlMask, XK_f}}, togglefloating, {0} }, // Toggle fullscreen mode {1, {{MODKEY, XK_space}}, togglefullscr, {0} }, // View all windows of all tags in the current tag {1, {{MODKEY, XK_0}}, view, {.ui = ~0 } }, // Show focused window on all tags {1, {{MODKEY|ShiftMask, XK_0}}, tag, {.ui = ~0 } }, // Focusing between monitors */ {1, {{MODKEY, XK_comma}}, focusmon, {.i = -1 } }, {1, {{MODKEY, XK_period}}, focusmon, {.i = +1 } }, // Move focused window between monitors {1, {{MODKEY|ShiftMask, XK_comma}}, tagmon, {.i = -1 } }, {1, {{MODKEY|ShiftMask, XK_period}}, tagmon, {.i = +1 } }, // Volume control // Toggle mute {1, {{MODKEY, XK_F1}}, spawn, SHCMD("pamixer -t") }, // Decrease volume by 5% {1, {{MODKEY, XK_F2}}, spawn, SHCMD("pamixer -d 5") }, // Increase volume by 5% {1, {{MODKEY, XK_F3}}, spawn, SHCMD("pamixer -i 5") }, // Toggle microphone mute {1, {{MODKEY, XK_F4}}, spawn, SHCMD("pamixer --default-source -t") }, // Brightness control // Decrease brightness by 5% {1, {{MODKEY, XK_F5}}, spawn, SHCMD("xbacklight -dec 10") }, // Increase brightness by 5% {1, {{MODKEY, XK_F6}}, spawn, SHCMD("xbacklight -inc 10") }, // Monitor settings {1, {{MODKEY, XK_F7}}, spawn, SHCMD("arandr") }, // KEYBOARD LAYOUTS changed with emacs-style keychords SUPER + k (keyboard) followed by "key" // Switch to the spanish keyboard layout {2, {{MODKEY, XK_x}, {0, XK_e}}, spawn, SHCMD("setxkbmap -layout es") }, // Switch to the english keyboard layout {2, {{MODKEY, XK_x}, {0, XK_u}}, spawn, SHCMD("setxkbmap -layout us") }, // EMACS PROGRAMS launched with emacs-style heychords SUPER + e (app) followed by "key" {2, {{MODKEY, XK_e}, {0, XK_e}}, spawn, SHCMD("emacsclient -c -a 'emacs'") }, {2, {{MODKEY, XK_e}, {0, XK_b}}, spawn, SHCMD("emacsclient -c -a 'emacs' --eval '(ibuffer)'") }, {2, {{MODKEY, XK_e}, {0, XK_d}}, spawn, SHCMD("emacsclient -c -a 'emacs' --eval '(dired nil)'") }, {2, {{MODKEY, XK_e}, {0, XK_v}}, spawn, SHCMD("emacsclient -c -a 'emacs' --eval '(+vterm/here nil)'") }, {2, {{MODKEY, XK_e}, {0, XK_s}}, spawn, SHCMD("emacsclient -c -a 'emacs' --eval '(eshell)'") }, {2, {{MODKEY, XK_e}, {0, XK_w}}, spawn, SHCMD("emacsclient -c -a 'emacs' --eval '(doom/window-maximize-buffer(eww \"gnu.org\"))'") }, // WEB browser and web apps launched with emacs-style heychords SUPER + b (app) followed by "key" {2, {{MODKEY, XK_w}, {0, XK_w}}, spawn, SHCMD("librewolf") }, {3, {{MODKEY, XK_w}, {0, XK_c}, {0, XK_e}}, spawn, SHCMD("librewolf --new-tab https://app.element.io") }, {3, {{MODKEY, XK_w}, {0, XK_c}, {0, XK_d}}, spawn, SHCMD("librewolf --new-tab https://discord.com/channels/@me") }, {3, {{MODKEY, XK_w}, {0, XK_c}, {0, XK_w}}, spawn, SHCMD("librewolf --new-tab https://web.whatsapp.com") }, {3, {{MODKEY, XK_w}, {0, XK_c}, {0, XK_t}}, spawn, SHCMD("librewolf --new-tab https://web.telegram.org") }, {3, {{MODKEY, XK_w}, {0, XK_a}, {0, XK_y}}, spawn, SHCMD("librewolf --new-tab https://youtube.com") }, {3, {{MODKEY, XK_w}, {0, XK_a}, {0, XK_o}}, spawn, SHCMD("librewolf --new-tab https://odysee.com") }, {3, {{MODKEY, XK_w}, {0, XK_a}, {0, XK_b}}, spawn, SHCMD("librewolf --new-tab https://vault.bitwarden.com") }, {3, {{MODKEY, XK_w}, {0, XK_a}, {0, XK_m}}, spawn, SHCMD("librewolf --new-tab https://music.youtube.com") }, {3, {{MODKEY, XK_w}, {0, XK_i}, {0, XK_a}}, spawn, SHCMD("librewolf --new-tab https://lms.intec.edu.do") }, {3, {{MODKEY, XK_w}, {0, XK_i}, {0, XK_c}}, spawn, SHCMD("librewolf --new-tab https://outlook.office.com") }, {3, {{MODKEY, XK_w}, {0, XK_i}, {0, XK_p}}, spawn, SHCMD("librewolf --new-tab https://procesos.intec.edu.do") }, {3, {{MODKEY, XK_w}, {0, XK_m}, {0, XK_g}}, spawn, SHCMD("librewolf --new-tab https://mail.google.com") }, {3, {{MODKEY, XK_w}, {0, XK_m}, {0, XK_t}}, spawn, SHCMD("librewolf --new-tab https://mail.tutanota.com") }, {3, {{MODKEY, XK_w}, {0, XK_m}, {0, XK_o}}, spawn, SHCMD("librewolf --new-tab https://outlook.live.com/mail") }, // PROGRAMS launched with emacs-style keychords SUPER + a (app) followed by "key" // File manager {2, {{MODKEY, XK_a}, {0, XK_f}}, spawn, SHCMD("alacritty -t exp --class exp,exp -e $HOME/.config/vifm/scripts/vifmrun") }, // Game app {2, {{MODKEY, XK_a}, {0, XK_g}}, spawn, SHCMD("retroarch") }, // Virtual machine manager {2, {{MODKEY, XK_a}, {0, XK_v}}, spawn, SHCMD("virt-manager") }, // DMENU PROMPTS launched with emacs-style keychords SUPER + p (prompt) followed by "key" // dmenu {2, {{MODKEY, XK_p}, {0, XK_r}}, spawn, {.v = dmenucmd } }, // dmenu_power {2, {{MODKEY, XK_p}, {0, XK_q}}, spawn, SHCMD("$HOME/.config/suckless/dmenu/scripts/dmenu_power") }, // dmenu_wifi {2, {{MODKEY, XK_p}, {0, XK_i}}, spawn, SHCMD("$HOME/.config/suckless/dmenu/scripts/dmenu_wifi") }, // dmenu_wall {2, {{MODKEY, XK_p}, {0, XK_w}}, spawn, SHCMD("$HOME/.config/suckless/dmenu/scripts/dmenu_wall") }, // dmenu_edit {2, {{MODKEY, XK_p}, {0, XK_e}}, spawn, SHCMD("$HOME/.config/suckless/dmenu/scripts/dmenu_edit") }, // dmenu_scrot {2, {{MODKEY, XK_p}, {0, XK_s}}, spawn, SHCMD("$HOME/.config/suckless/dmenu/scripts/dmenu_scrot") }, // dmenu_drun {2, {{MODKEY, XK_p}, {0, XK_d}}, spawn, SHCMD("$HOME/.config/suckless/dmenu/scripts/dmenu_drun") }, // dmenu_blue {2, {{MODKEY, XK_p}, {0, XK_b}}, spawn, SHCMD("$HOME/.config/suckless/dmenu/scripts/dmenu_blue") }, // dmenu_emoji {2, {{MODKEY, XK_p}, {0, XK_z}}, spawn, SHCMD("$HOME/.config/suckless/dmenu/scripts/dmenu_emoji") }, // dmenu_pipe {2, {{MODKEY, XK_p}, {0, XK_p}}, spawn, SHCMD("$HOME/.config/suckless/dmenu/scripts/dmenu_pipe") }, // Scratchpads {2, {{MODKEY, XK_grave}, {0, XK_Return}}, togglescratch, {.ui = 0 } }, {2, {{MODKEY, XK_grave}, {0, XK_c}}, togglescratch, {.ui = 1 } }, {2, {{MODKEY, XK_grave}, {0, XK_b}}, togglescratch, {.ui = 2 } }, {2, {{MODKEY, XK_grave}, {0, XK_f}}, togglescratch, {.ui = 3 } }, {2, {{MODKEY, XK_grave}, {0, XK_a}}, togglescratch, {.ui = 4 } }, {2, {{MODKEY, XK_grave}, {0, XK_y}}, togglescratch, {.ui = 5 } }, {2, {{MODKEY, XK_grave}, {0, XK_m}}, togglescratch, {.ui = 6 } }, {2, {{MODKEY, XK_grave}, {0, XK_p}}, togglescratch, {.ui = 7 } }, // DWM BOOTSTRAP {1, {{MODKEY|ControlMask, XK_r}}, quit, {1} }, {1, {{MODKEY|ShiftMask, XK_q}}, quit, {0} }, }; /* button definitions */ /* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */ static Button buttons[] = { /* click event mask button function argument */ { ClkLtSymbol, 0, Button1, setlayout, {0} }, { ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} }, { ClkWinTitle, 0, Button2, zoom, {0} }, { ClkStatusText, 0, Button2, spawn, {.v = termcmd } }, { ClkClientWin, MODKEY, Button1, movemouse, {0} }, { ClkClientWin, MODKEY, Button2, togglefloating, {0} }, { ClkClientWin, MODKEY, Button3, resizemouse, {0} }, { ClkTagBar, 0, Button1, view, {0} }, { ClkTagBar, 0, Button3, toggleview, {0} }, { ClkTagBar, MODKEY, Button1, tag, {0} }, { ClkTagBar, MODKEY, Button3, toggletag, {0} }, };