Updated: moved prototypes to header file

This commit is contained in:
Lian Drake 2023-12-08 20:36:53 -04:00
parent fffcbbf123
commit 78971391dd
2 changed files with 23 additions and 22 deletions

View file

@ -48,28 +48,6 @@ Snake *snake;
Apple *apple;
/* */
/* Function prototypes */
Snake *startSnake();
Apple *startApple();
void appendSnakeNode(Snake *new_snake);
void freeSnake();
int snakeSize();
void updateSnake();
void updateApple();
bool snakeCollision(int x, int y, bool excludeHead);
bool appleCollision(int x, int y);
void handleInput(int key);
void drawGame();
int initializeGame();
void gameLoop();
void run();
void mainMenu(WINDOW *menuScreen, int menuType);
void cleanup();
void argControls();
void argHelp();
void argVersion();
/* */
int main (int argc, char **argv) {
/* Command line parsing */
int option;

View file

@ -1,5 +1,6 @@
#ifndef SERPENT_H
#define SERPENT_H
#include <ncurses.h>
/* Program information */
#define NAME "serpent"
@ -47,4 +48,26 @@ typedef struct Food {
int pX, pY; /* represents the apple's position on the board */
} Apple;
/* Function prototypes */
Snake *startSnake();
Apple *startApple();
void appendSnakeNode(Snake *new_snake);
void freeSnake();
int snakeSize();
void updateSnake();
void updateApple();
bool snakeCollision(int x, int y, bool excludeHead);
bool appleCollision(int x, int y);
void handleInput(int key);
void drawGame();
int initializeGame();
void gameLoop();
void run();
void mainMenu(WINDOW *menuScreen, int menuType);
void cleanup();
void argControls();
void argHelp();
void argVersion();
/* */
#endif //SERPENT_H