332 lines
19 KiB
C
332 lines
19 KiB
C
/* ____ __ */
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/* / __ \_________ _/ /_____ */
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/* / / / / ___/ __ `/ //_/ _ \ */
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/* / /_/ / / / /_/ / ,< / __/ Clay Gomera (Drake) */
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/* /_____/_/ \__,_/_/|_|\___/ My custom dwm build */
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// APPEARANCE
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static const unsigned int borderpx = 2; /* border pixel of windows */
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static const unsigned int snap = 32; /* snap pixel */
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static const unsigned int gappx = 6; /* pixel gap between clients */
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static const int showbar = 1; /* 0 means no bar */
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static const int topbar = 1; /* 0 means bottom bar */
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static const int horizpadbar = 6; /* horizontal padding for statusbar */
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static const int vertpadbar = 7; /* vertical padding for statusbar */
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static const char *fonts[] = {"mononoki Nerd Font:size=9:antialias=true:autohint=true"};
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static const char col_1[] = "#1d2021"; /* background color of bar */
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static const char col_2[] = "#928374"; /* border color unfocused windows */
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static const char col_3[] = "#fbf1c7";
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static const char col_4[] = "#cc241d"; /* border color focused windows and tags */
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/* bar opacity
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* 0xff is no transparency.
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* 0xee adds wee bit of transparency.
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* 0xdd adds adds a bit more transparency.
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* Play with the value to get desired transparency.
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*/
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static const unsigned int baralpha = 0xff;
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static const unsigned int borderalpha = OPAQUE;
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static const char *colors[][3] = {
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/* fg bg border */
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[SchemeNorm] = { col_3, col_1, col_2 },
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[SchemeSel] = { col_3, col_4, col_4 },
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};
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static const unsigned int alphas[][3] = {
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/* fg bg border */
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[SchemeNorm] = { OPAQUE, baralpha, borderalpha },
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[SchemeSel] = { OPAQUE, baralpha, borderalpha },
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};
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// SCRATCHPADS
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typedef struct {
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const char *name;
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const void *cmd;
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} Sp;
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const char *spcmd1[] = {"alacritty", "-t", "sptrm", "--class", "sptrm,sptrm", NULL };
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const char *spcmd2[] = {"alacritty", "-t", "spmsc", "--class", "spmsc,spmsc", "-e", "cmus", NULL };
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const char *spcmd3[] = {"alacritty", "-t", "sptop", "--class", "sptop,sptop", "-e", "btop", NULL };
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const char *spcmd4[] = {"alacritty", "-t", "spfli", "--class", "spfli,spfli", "-e", "flix-cli", NULL };
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const char *spcmd5[] = {"alacritty", "-t", "spani", "--class", "spani,spani", "-e", "ani-cli", NULL };
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const char *spcmd6[] = {"alacritty", "-t", "spytf", "--class", "spytf,spytf", "-e", "ytfzf", "-flst", NULL };
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const char *spcmd7[] = {"alacritty", "-t", "spamx", "--class", "spamx,spamx", "-e", "alsamixer", NULL };
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const char *spcmd8[] = {"alacritty", "-t", "sppmx", "--class", "sppmx,sppmx", "-e", "pulsemixer", NULL };
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static Sp scratchpads[] = {
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/* name cmd */
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{"sptrm", spcmd1},
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{"spmsc", spcmd2},
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{"sptop", spcmd3},
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{"spfli", spcmd4},
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{"spani", spcmd5},
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{"spytf", spcmd6},
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{"spamx", spcmd7},
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{"sppmx", spcmd8},
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};
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// TAG NAMES
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static const char *tags[] = { "dev", "exp", "web", "vdp", "adp", "ext", "gfx", "doc", "gms" };
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// RULES
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static const Rule rules[] = {
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/* xprop(1):
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* WM_CLASS(STRING) = instance, class
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* WM_NAME(STRING) = title
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*/
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// class instance title tags mask isfloating monitor
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{ "Emacs", NULL, NULL, 1, 0, -1 },
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{ "Godot", NULL, NULL, 1, 0, -1 },
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{ "Virt-manager", NULL, NULL, 1, 0, -1 },
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{ "Galculator", NULL, NULL, 0, 1, -1 },
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{ "exp", NULL, NULL, 1 << 1, 0, -1 },
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{ "librewolf", NULL, NULL, 1 << 2, 0, -1 },
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{ "kdenlive", NULL, NULL, 1 << 3, 0, -1 },
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{ "Blender", NULL, NULL, 1 << 3, 0, -1 },
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{ "Natron", NULL, NULL, 1 << 3, 0, -1 },
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{ "SimpleScreenRecorder", NULL, NULL, 1 << 3, 0, -1 },
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{ "Ghb", NULL, NULL, 1 << 3, 0, -1 },
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{ "obs", NULL, NULL, 1 << 3, 0, -1 },
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{ "Audacity", NULL, NULL, 1 << 4, 0, -1 },
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{ "Ardour", NULL, NULL, 1 << 4, 0, -1 },
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{ "Carla2", NULL, NULL, 1 << 4, 0, -1 },
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{ "Carla2-Control", NULL, NULL, 1 << 4, 0, -1 },
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{ "QjackCtl", NULL, NULL, 1 << 5, 1, -1 },
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{ "lsp-plugins", NULL, NULL, 1 << 5, 1, -1 },
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{ "qpwgraph", NULL, NULL, 1 << 5, 0, -1 },
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{ "Gimp-2.10", NULL, NULL, 1 << 6, 0, -1 },
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{ "krita", NULL, NULL, 1 << 6, 0, -1 },
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{ "Inkscape", NULL, NULL, 1 << 6, 0, -1 },
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{ "Xournalpp", NULL, NULL, 1 << 6, 0, -1 },
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{ "DesktopEditors", NULL, NULL, 1 << 7, 0, -1 },
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{ "retroarch", NULL, NULL, 1 << 8, 0, -1 },
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{ NULL, "sptrm", NULL, SPTAG(0), 1, -1 },
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{ NULL, "spmsc", NULL, SPTAG(1), 1, -1 },
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{ NULL, "sptop", NULL, SPTAG(2), 1, -1 },
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{ NULL, "spfli", NULL, SPTAG(3), 1, -1 },
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{ NULL, "spani", NULL, SPTAG(4), 1, -1 },
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{ NULL, "spytf", NULL, SPTAG(5), 1, -1 },
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{ NULL, "spamx", NULL, SPTAG(6), 1, -1 },
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{ NULL, "sppmx", NULL, SPTAG(7), 1, -1 },
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};
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// LAYOUTS
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static const float mfact = 0.50; /* factor of master area size [0.05..0.95] */
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static const int nmaster = 1; /* number of clients in master area */
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static const int resizehints = 0; /* 1 means respect size hints in tiled resizals */
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static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen window */
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#include "grid.c"
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#include "tcl.c"
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#include "fbc.c"
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#include "tlwide.c"
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static const Layout layouts[] = {
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// symbol arrange function
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{ "[]=", tile }, /* first entry is default */
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{ "><>", NULL }, /* no layout function means floating behavior */
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{ "[M]", monocle },
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{ "HHH", grid },
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{ "|||", tcl },
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{ "[@]", spiral },
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{ "[\\]", dwindle },
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{ "[][]=", tilewide },
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{ NULL, NULL },
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};
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// VARIABLES
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/* key definitions */
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#define MODKEY Mod4Mask
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#define TAGKEYS(KEY,TAG) \
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{1, {{MODKEY, KEY}}, view, {.ui = 1 << TAG} }, \
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{1, {{MODKEY|ControlMask, KEY}}, toggleview, {.ui = 1 << TAG} }, \
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{1, {{MODKEY|ShiftMask, KEY}}, tag, {.ui = 1 << TAG} }, \
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{1, {{MODKEY|ControlMask|ShiftMask, KEY}}, toggletag, {.ui = 1 << TAG} },
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/* helper for spawning shell commands in the pre dwm-5.0 fashion */
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#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
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/* dmenu */
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static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
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static const char *dmenucmd[] = { "dmenu_run", "-i", "-b", "-l", "10", "-p", "Run: ", NULL };
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/* terminal */
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static const char *termcmd[] = { "alacritty", NULL };
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// KEY BIDINGS
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static Keychord keychords[] = {
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/* modifier chain key key function argument */
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// Terminal
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{1, {{MODKEY, XK_Return}}, spawn, {.v = termcmd } },
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// Top bar toggle
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{1, {{MODKEY|ControlMask, XK_b}}, togglebar, {0} },
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// Windows, tags and layouts manipulation
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// Tag Bindings
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TAGKEYS( XK_1, 0)
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TAGKEYS( XK_2, 1)
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TAGKEYS( XK_3, 2)
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TAGKEYS( XK_4, 3)
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TAGKEYS( XK_5, 4)
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TAGKEYS( XK_6, 5)
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TAGKEYS( XK_7, 6)
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TAGKEYS( XK_8, 7)
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TAGKEYS( XK_9, 8)
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// Close Window
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{1, {{MODKEY, XK_q}}, killclient, {0} },
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// Cycle between tags
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{1, {{MODKEY|ControlMask, XK_Tab}}, view, {0} },
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// Window moving
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{1, {{MODKEY|ShiftMask, XK_j}}, rotatestack, {.i = +1 } },
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{1, {{MODKEY|ShiftMask, XK_k}}, rotatestack, {.i = -1 } },
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// Window focusing
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{1, {{MODKEY, XK_j}}, focusstack, {.i = +1 } },
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{1, {{MODKEY, XK_k}}, focusstack, {.i = -1 } },
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// Increase and decrease master windows count
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{1, {{MODKEY, XK_equal}}, incnmaster, {.i = +1 } },
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{1, {{MODKEY, XK_minus}}, incnmaster, {.i = -1 } },
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// Increase and decrease master window size
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{1, {{MODKEY, XK_h}}, setmfact, {.f = -0.05} },
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{1, {{MODKEY, XK_l}}, setmfact, {.f = +0.05} },
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// Move window to master
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{1, {{MODKEY|ControlMask, XK_Return}}, zoom, {0} },
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// Cycle between layouts fowards and backwards
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{1, {{ MODKEY, XK_Tab}}, cyclelayout, {.i = -1 } },
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{1, {{ MODKEY|ShiftMask, XK_Tab}}, cyclelayout, {.i = +1 } },
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// Switch to tiling layout
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{1, {{MODKEY, XK_t}}, setlayout, {.v = &layouts[0]} },
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// Switch to floating layout
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{1, {{MODKEY, XK_f}}, setlayout, {.v = &layouts[1]} },
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// Switch to monocle layout
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{1, {{MODKEY, XK_m}}, setlayout, {.v = &layouts[2]} },
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// Switch to grid layout
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{1, {{MODKEY, XK_g}}, setlayout, {.v = &layouts[3]} },
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// Switch to three column layout
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{1, {{MODKEY, XK_c}}, setlayout, {.v = &layouts[4]} },
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// Switch to fibonacci spiral layout
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{1, {{MODKEY, XK_s}}, setlayout, {.v = &layouts[5]} },
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// Switch to fibonacci dwindle layout
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{1, {{MODKEY, XK_d}}, setlayout, {.v = &layouts[6]} },
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// Switch to tilewide layout
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{1, {{MODKEY|ControlMask, XK_t}}, setlayout, {.v = &layouts[7]} },
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// Toggle floating mode
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{1, {{MODKEY|ControlMask, XK_f}}, togglefloating, {0} },
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// Toggle fullscreen mode
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{1, {{MODKEY, XK_space}}, togglefullscr, {0} },
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// View all windows of all tags in the current tag
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{1, {{MODKEY, XK_0}}, view, {.ui = ~0 } },
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// Show focused window on all tags
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{1, {{MODKEY|ShiftMask, XK_0}}, tag, {.ui = ~0 } },
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// Focusing between monitors */
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{1, {{MODKEY, XK_comma}}, focusmon, {.i = -1 } },
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{1, {{MODKEY, XK_period}}, focusmon, {.i = +1 } },
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// Move focused window between monitors
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{1, {{MODKEY|ShiftMask, XK_comma}}, tagmon, {.i = -1 } },
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{1, {{MODKEY|ShiftMask, XK_period}}, tagmon, {.i = +1 } },
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// Volume control
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// Toggle mute
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{1, {{MODKEY, XK_F1}}, spawn, SHCMD("pamixer -t") },
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// Decrease volume by 5%
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{1, {{MODKEY, XK_F2}}, spawn, SHCMD("pamixer -d 5") },
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// Increase volume by 5%
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{1, {{MODKEY, XK_F3}}, spawn, SHCMD("pamixer -i 5") },
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// Toggle microphone mute
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{1, {{MODKEY, XK_F4}}, spawn, SHCMD("pamixer --default-source -t") },
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// Brightness control
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// Decrease brightness by 5%
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{1, {{MODKEY, XK_F5}}, spawn, SHCMD("xbacklight -dec 10") },
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// Increase brightness by 5%
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{1, {{MODKEY, XK_F6}}, spawn, SHCMD("xbacklight -inc 10") },
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// Set screen backlight to off
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{1, {{MODKEY, XK_F7}}, spawn, SHCMD("xbacklight -set 0") },
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// KEYBOARD LAYOUTS changed with emacs-style keychords SUPER + k (keyboard) followed by "key"
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// Switch to the spanish keyboard layout
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{2, {{MODKEY, XK_x}, {0, XK_e}}, spawn, SHCMD("setxkbmap -layout es") },
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// Switch to the english keyboard layout
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{2, {{MODKEY, XK_x}, {0, XK_u}}, spawn, SHCMD("setxkbmap -layout us") },
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// EMACS PROGRAMS launched with emacs-style heychords SUPER + e (app) followed by "key"
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{2, {{MODKEY, XK_e}, {0, XK_e}}, spawn, SHCMD("emacsclient -c -a 'emacs'") },
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{2, {{MODKEY, XK_e}, {0, XK_b}}, spawn, SHCMD("emacsclient -c -a 'emacs' --eval '(ibuffer)'") },
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{2, {{MODKEY, XK_e}, {0, XK_d}}, spawn, SHCMD("emacsclient -c -a 'emacs' --eval '(dired nil)'") },
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{2, {{MODKEY, XK_e}, {0, XK_v}}, spawn, SHCMD("emacsclient -c -a 'emacs' --eval '(+vterm/here nil)'") },
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{2, {{MODKEY, XK_e}, {0, XK_s}}, spawn, SHCMD("emacsclient -c -a 'emacs' --eval '(eshell)'") },
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{2, {{MODKEY, XK_e}, {0, XK_w}}, spawn, SHCMD("emacsclient -c -a 'emacs' --eval '(doom/window-maximize-buffer(eww \"gnu.org\"))'") },
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// WEB browser and web apps launched with emacs-style heychords SUPER + b (app) followed by "key"
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{2, {{MODKEY, XK_w}, {0, XK_w}}, spawn, SHCMD("librewolf") },
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{3, {{MODKEY, XK_w}, {MODKEY, XK_c}, {0, XK_e}}, spawn, SHCMD("librewolf --new-tab https://app.element.io") },
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{3, {{MODKEY, XK_w}, {MODKEY, XK_c}, {0, XK_d}}, spawn, SHCMD("librewolf --new-tab https://discord.com/channels/@me") },
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{3, {{MODKEY, XK_w}, {MODKEY, XK_c}, {0, XK_w}}, spawn, SHCMD("librewolf --new-tab https://web.whatsapp.com") },
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{3, {{MODKEY, XK_w}, {MODKEY, XK_c}, {0, XK_t}}, spawn, SHCMD("librewolf --new-tab https://web.telegram.org") },
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{3, {{MODKEY, XK_w}, {MODKEY, XK_a}, {0, XK_y}}, spawn, SHCMD("librewolf --new-tab https://youtube.com") },
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{3, {{MODKEY, XK_w}, {MODKEY, XK_a}, {0, XK_o}}, spawn, SHCMD("librewolf --new-tab https://odysee.com") },
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{3, {{MODKEY, XK_w}, {MODKEY, XK_a}, {0, XK_b}}, spawn, SHCMD("librewolf --new-tab https://vault.bitwarden.com") },
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{3, {{MODKEY, XK_w}, {MODKEY, XK_a}, {0, XK_m}}, spawn, SHCMD("librewolf --new-tab https://music.youtube.com") },
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{3, {{MODKEY, XK_w}, {MODKEY, XK_i}, {0, XK_a}}, spawn, SHCMD("librewolf --new-tab https://lms.intec.edu.do") },
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{3, {{MODKEY, XK_w}, {MODKEY, XK_i}, {0, XK_c}}, spawn, SHCMD("librewolf --new-tab https://outlook.office.com") },
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{3, {{MODKEY, XK_w}, {MODKEY, XK_i}, {0, XK_p}}, spawn, SHCMD("librewolf --new-tab https://procesos.intec.edu.do") },
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{3, {{MODKEY, XK_w}, {MODKEY, XK_m}, {0, XK_g}}, spawn, SHCMD("librewolf --new-tab https://mail.google.com") },
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{3, {{MODKEY, XK_w}, {MODKEY, XK_m}, {0, XK_t}}, spawn, SHCMD("librewolf --new-tab https://mail.tutanota.com") },
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{3, {{MODKEY, XK_w}, {MODKEY, XK_m}, {0, XK_o}}, spawn, SHCMD("librewolf --new-tab https://outlook.live.com/mail") },
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// PROGRAMS launched with emacs-style keychords SUPER + a (app) followed by "key"
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// File manager
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{2, {{MODKEY, XK_a}, {0, XK_f}}, spawn, SHCMD("alacritty -t exp --class exp,exp -e $HOME/.config/vifm/scripts/vifmrun") },
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// Game app
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{2, {{MODKEY, XK_a}, {0, XK_g}}, spawn, SHCMD("retroarch") },
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// Virtual machine manager
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{2, {{MODKEY, XK_a}, {0, XK_v}}, spawn, SHCMD("virt-manager") },
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// DMENU PROMPTS launched with emacs-style keychords SUPER + p (prompt) followed by "key"
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// dmenu
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{2, {{MODKEY, XK_p}, {0, XK_r}}, spawn, {.v = dmenucmd } },
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// dmenu_power
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{2, {{MODKEY, XK_p}, {0, XK_q}}, spawn, SHCMD("$HOME/.config/suckless/dmenu/scripts/dmenu_power") },
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// dmenu_wifi
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{2, {{MODKEY, XK_p}, {0, XK_i}}, spawn, SHCMD("$HOME/.config/suckless/dmenu/scripts/dmenu_wifi") },
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// dmenu_wall
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{2, {{MODKEY, XK_p}, {0, XK_w}}, spawn, SHCMD("$HOME/.config/suckless/dmenu/scripts/dmenu_wall") },
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// dmenu_edit
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{2, {{MODKEY, XK_p}, {0, XK_e}}, spawn, SHCMD("$HOME/.config/suckless/dmenu/scripts/dmenu_edit") },
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// dmenu_scrot
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{2, {{MODKEY, XK_p}, {0, XK_s}}, spawn, SHCMD("$HOME/.config/suckless/dmenu/scripts/dmenu_scrot") },
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// dmenu_drun
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{2, {{MODKEY, XK_p}, {0, XK_d}}, spawn, SHCMD("$HOME/.config/suckless/dmenu/scripts/dmenu_drun") },
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// dmenu_blue
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{2, {{MODKEY, XK_p}, {0, XK_b}}, spawn, SHCMD("$HOME/.config/suckless/dmenu/scripts/dmenu_blue") },
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// dmenu_emoji
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{2, {{MODKEY, XK_p}, {0, XK_z}}, spawn, SHCMD("$HOME/.config/suckless/dmenu/scripts/dmenu_emoji") },
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// dmenu_pipe
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{2, {{MODKEY, XK_p}, {0, XK_p}}, spawn, SHCMD("$HOME/.config/suckless/dmenu/scripts/dmenu_pipe") },
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// Scratchpads
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{1, {{MODKEY|ShiftMask, XK_Return}}, togglescratch, {.ui = 0 } },
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{1, {{MODKEY|ShiftMask, XK_c}}, togglescratch, {.ui = 1 } },
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{1, {{MODKEY|ShiftMask, XK_b}}, togglescratch, {.ui = 2 } },
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{1, {{MODKEY|ShiftMask, XK_f}}, togglescratch, {.ui = 3 } },
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{1, {{MODKEY|ShiftMask, XK_a}}, togglescratch, {.ui = 4 } },
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{1, {{MODKEY|ShiftMask, XK_y}}, togglescratch, {.ui = 5 } },
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{1, {{MODKEY|ShiftMask, XK_m}}, togglescratch, {.ui = 6 } },
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{1, {{MODKEY|ShiftMask, XK_p}}, togglescratch, {.ui = 7 } },
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// DWM BOOTSTRAP
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{1, {{MODKEY|ControlMask, XK_r}}, quit, {1} },
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{1, {{MODKEY|ShiftMask, XK_q}}, quit, {0} },
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};
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/* button definitions */
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/* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
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static Button buttons[] = {
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/* click event mask button function argument */
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{ ClkLtSymbol, 0, Button1, setlayout, {0} },
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{ ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} },
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{ ClkWinTitle, 0, Button2, zoom, {0} },
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{ ClkStatusText, 0, Button2, spawn, {.v = termcmd } },
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{ ClkClientWin, MODKEY, Button1, movemouse, {0} },
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{ ClkClientWin, MODKEY, Button2, togglefloating, {0} },
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|
{ ClkClientWin, MODKEY, Button3, resizemouse, {0} },
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{ ClkTagBar, 0, Button1, view, {0} },
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{ ClkTagBar, 0, Button3, toggleview, {0} },
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|
{ ClkTagBar, MODKEY, Button1, tag, {0} },
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{ ClkTagBar, MODKEY, Button3, toggletag, {0} },
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|
};
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