neodotfiles/user/.config/picom/picom.conf
Clay Gomera 0aadcb22e7 Updated
2022-07-20 01:23:37 -04:00

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## ____ __
## / __ \_________ _/ /_____
## / / / / ___/ __ `/ //_/ _ \
## / /_/ / / / /_/ / ,< / __/ Clay Gomera (Drake)
## /_____/_/ \__,_/_/|_|\___/ My custom picom config
## Animations
transition-length = 400
transition-pow-x = 0.4
transition-pow-y = 0.4
transition-pow-w = 0.4
transition-pow-h = 0.4
size-transition = true
## Shadows
shadow = true;
shadow-radius = 10;
# shadow-opacity = .75
shadow-offset-x = -10;
shadow-offset-y = -10;
# shadow-red = 0
# shadow-green = 0
# shadow-blue = 0
# shadow-color = "#000000"
shadow-exclude = [
"name = 'Notification'",
"class_g = 'Conky'",
"class_g ?= 'Notify-osd'",
"class_g = 'Cairo-clock'",
"_GTK_FRAME_EXTENTS@:c"
];
## Fading
fading = true;
fade-in-step = 0.05;
fade-out-step = 0.05;
fade-delta = 8
# fade-exclude = []
# no-fading-openclose = false
no-fading-destroyed-argb = false
## Transparency and opacity
inactive-opacity = 1.00;
frame-opacity = 1.0;
inactive-opacity-override = false;
focus-exclude = [ "class_g = 'Cairo-clock'" ];
# opaity-rule = []
## Blur
blur: {
method = "kawase";
strength = 5;
# deviation = 1.0;
# kernel = "11x11gaussian";
background = false;
background-frame = false;
background-fixed = false;
kern = "3x3box";
}
blur-background-exclude = [
#"window_type = 'dock'",
#"window_type = 'desktop'",
"_GTK_FRAME_EXTENTS@:c"
];
## General Settings
backend = "glx";
vsync = false;
dbe = false;
detect-client-opacity = true;
refresh-rate = 0;
detect-transient = true;
glx-no-stencil = true;
use-damage = false;
unredir-if-possible = true;
unredir-if-possible-exclude = [
"class_g = 'looking-glass-client' && !focused"
];
glx-use-copysubbuffer-mesa = true;
wintypes:
{
normal = { fade = true; full-shadow = true; };
tooltip = { fade = true; };
menu = { fade = true; };
popup_menu = { fade = true; };
dropdown_menu = { fade = true; };
utility = { fade = true; };
dialog = { fade = true; };
notify = { fade = true; };
unknown = { fade = true; };
# notification = { shadow = true; };
# dock = { shadow = false; };
};