/* ____ __ */ /* / __ \_________ _/ /_____ */ /* / / / / ___/ __ `/ //_/ _ \ */ /* / /_/ / / / /_/ / ,< / __/ Clay Gomera (Drake) */ /* /_____/_/ \__,_/_/|_|\___/ My custom dwm build */ /* cc transient.c -o transient -lX11 */ #include #include #include #include int main(void) { Display *d; Window r, f, t = None; XSizeHints h; XEvent e; d = XOpenDisplay(NULL); if (!d) exit(1); r = DefaultRootWindow(d); f = XCreateSimpleWindow(d, r, 100, 100, 400, 400, 0, 0, 0); h.min_width = h.max_width = h.min_height = h.max_height = 400; h.flags = PMinSize | PMaxSize; XSetWMNormalHints(d, f, &h); XStoreName(d, f, "floating"); XMapWindow(d, f); XSelectInput(d, f, ExposureMask); while (1) { XNextEvent(d, &e); if (t == None) { sleep(5); t = XCreateSimpleWindow(d, r, 50, 50, 100, 100, 0, 0, 0); XSetTransientForHint(d, t, f); XStoreName(d, t, "transient"); XMapWindow(d, t); XSelectInput(d, t, ExposureMask); } } XCloseDisplay(d); exit(0); }