neodotfiles/config/awesome/core/signals.lua

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local naughty = require("naughty")
local beautiful = require("beautiful")
-- Error handling
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naughty.connect_signal(
"request::display_error",
function(message, startup)
naughty.notification {
urgency = "critical",
title = "Oops, an error happened" .. (startup and " during startup!" or "!"),
message = message
}
end
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)
-- Signals
-- no borders when rearranging only 1 non-floating or maximized client
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screen.connect_signal(
"arrange",
function(s)
local max = s.selected_tag.layout.name == "max"
local only_one = #s.tiled_clients == 1 -- use tiled_clients so that other floating windows don't affect the count
-- but iterate over clients instead of tiled_clients as tiled_clients doesn't include maximized windows
for _, c in pairs(s.clients) do
if (max or only_one) and not c.floating or c.maximized then
c.border_width = 0
else
c.border_width = beautiful.border_width
end
end
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end
)
-- enable sloppy focus, so that focus follows mouse.
client.connect_signal("mouse::enter", function(c)
c:emit_signal("request::activate", "mouse_enter", {raise = false})
end)
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-- keep floating windows on top
client.connect_signal("property::floating", function(c)
if not c.fullscreen then
if c.floating then
c.ontop = true
else
c.ontop = false
end
end
end)