neodotfiles/user/.config/suckless/dwm/tlwide.c

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2022-07-20 20:43:10 +00:00
void
tilewide(Monitor *m)
{
unsigned int i, n, w, h, mw, mx, ty;
Client *c;
for (n = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next), n++);
if (n == 0)
return;
if (n > m->nmaster)
mw = m->nmaster ? m->ww * m->mfact : 0;
else
mw = m->ww;
for (i = mx = ty = 0, c = nexttiled(m->clients); c;
c = nexttiled(c->next), i++)
if (i < m->nmaster) {
w = (mw - mx) / (MIN(n, m->nmaster) - i);
resize(c, m->wx + mx, m->wy, w - (2*c->bw), (m->wh - ty) - (2*c->bw), 0);
if (mx + WIDTH(c) < m->ww)
mx += WIDTH(c);
} else {
h = (m->wh - ty) / (n - i);
resize(c, m->wx + mw, m->wy + ty, m->ww - mw - (2*c->bw), h - (2*c->bw), 0);
if (ty + HEIGHT(c) < m->wh)
ty += HEIGHT(c);
}
}